Knight308

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Hi there, I had two spine json files there one is 3.3 and worked fine, the other was rollbacked to 2.1 and here you can see in animations hair and head went wrong like rotated 180 degrees. I have uploaded those files.Please help.
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Knight308
  • Posts: 11

Misaki

The functionality is quite different between 3.3 and 2.1, so regardless of how you do it, it is very likely that you will not be able to rollback successfully. Unfortunately, since both versions are no longer updated, there is nothing we can do about it, so I am afraid to say, but it would be faster for you to recreate the skeleton.
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Misaki

Misaki
  • Posts: 842

Knight308

Misaki wrote:The functionality is quite different between 3.3 and 2.1, so regardless of how you do it, it is very likely that you will not be able to rollback successfully. Unfortunately, since both versions are no longer updated, there is nothing we can do about it, so I am afraid to say, but it would be faster for you to recreate the skeleton.
Well ,It's just I tried this a lot times before, it usually worked well after being rollbacked. But this time comes in problem and I don't know why. Thank you anyway.
Knight308
  • Posts: 11

Erika

The problem you are seeing is due to the fact that between v2 and v3 the way flipping is handled changed. in v3 you flip by scaling to negative 1 a bone or image, in v2 there is a checkbox in the property of the bones.
Likely, what you're describing can be fixed by identifying the keys that are supposed to be flipped and fix them.
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Erika

Erikari
  • Posts: 3098

Knight308

Erika wrote:The problem you are seeing is due to the fact that between v2 and v3 the way flipping is handled changed. in v3 you flip by scaling to negative 1 a bone or image, in v2 there is a checkbox in the property of the bones.
Likely, what you're describing can be fixed by identifying the keys that are supposed to be flipped and fix them.
Thank you so much!
Knight308
  • Posts: 11


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