chrisoshea

Hi

I'm building our project for WebGL in Unity Cloud Build and I get these errors:
[Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/spine-unity-editor.dll
12: [Unity] Assets/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs(634,28): error CS0103: The name 'SpineSpriteAtlasAsset' does not exist in the current context
Any ideas?

Thanks
chrisoshea
  • Posts: 5

Harald

The class SpineSpriteAtlasAsset has recently been added, it's an additional file (see this commit for details). Did you perhaps not add the file to your source control system?
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Harald

Harri
  • Posts: 2091


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