Hello,
We have some trouble with new submeshes system with Unity Plugin.
Spine Version : 3.1.05
Plugin : "Last updated 2016 Apr 14. 6pm UTC+0"
Unity Pro Version : 5.3.4f1
We use binary files with Skeleton Render Separator system and Skeleton Animator.
On several animations ( not all ), we can see vertices bugs. This happen in the middle of an animation.
Once the bug is trigger in the animation, the vertices bug is visible only 1/2 frame.
Picture with vertices bug :
Picture without vertices bug ( next frame after the first picture ) :
This bug was already there in the beta version of the current Unity Plugin. We waited the update with the hope of a solution to our problems, but it not solve anything. π’
That not happen if we don't use submeshes. But unfortunately we need them.
There is also a problem with activation and deactivation of submeshes in some animations.
Thanks for your help.
Have a nice day. π