Hi guys,
I have a texture upscaling question.
So I did something dumb.. I drew, rigged, skinned, animated my character at 512x512. It's SUPER blurry...
I tried a test and upsized the PNG body parts to 2048x2048 each.. but the PNG's didn't import properly, the mesh only showed a clipped portion of the PNG.
Is there any way to import higher resolution art onto a pre-existing Spine file?
Thanks! :scared: