filterSekai

Is there any SpriteKit based runtime for Spine that support .png, .json, and .atlas asset files? This runtime https://github.com/maxgribov/Spine does not support that kind of asset sadly.

I know some others http://esotericsoftware.com/spine-runtimes, but it does not support new feature from Spine like Mesh, etc

The only option is to use cocos2d, but it is so hard to integrate with UIKit. Any ideas?
filterSekai
  • Posts: 17

badlogic

I'm afraid SpriteKit doesn't have a big enough user base for us to invest the necessary resources in. As for other runtimes, cocos2d-objc may work, but note that it's no longer maintained (cocos2d-objc, not our runtime for it).
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badlogic

Mario
  • Posts: 1936


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