Is there any SpriteKit based runtime for Spine that support .png, .json, and .atlas asset files? This runtime https://github.com/maxgribov/Spine does not support that kind of asset sadly.
I know some others http://esotericsoftware.com/spine-runtimes, but it does not support new feature from Spine like Mesh, etc
The only option is to use cocos2d, but it is so hard to integrate with UIKit. Any ideas?
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I'm afraid SpriteKit doesn't have a big enough user base for us to invest the necessary resources in. As for other runtimes, cocos2d-objc may work, but note that it's no longer maintained (cocos2d-objc, not our runtime for it).
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