We found this tool from cocos2d-x community just yesterday. It's a great tool to implement character animations. We are using cocosbuilder before and now we are considering Spine for instead.
After a glance, the tool is very attractive. But I didn't see the runtime carefully, and cocos2d-x support is just added in days. So not very much example to explore.
We are developing a game that characters can equip variety equipments and the look will change in the runtime of course. And some times, the equipment may not so simple as only one piece of picture. Simply we want make weapon node get attached to solt called "weapon" in the runtime. I can image that there should be some code to manage solt with cocos2d-x node, that is acceptable.
So, is this feature possible for spine?