Esoteric Software
Navigation
Home
Blog
Forum
Support
Español
Français
Home
Blog
Forum
Support
Spine
Features
Showcase
Runtimes
Learn
FAQ
Try Now
Purchase
Features
Showcase
Runtimes
Learn
FAQ
Purchase
Try Now
Spine Forum
Sign Up
Log In
Welcome to Spine!
You're in the right place to discuss anything and everything about Spine.
Got questions? We're here to help!
Sign Up
Log In
Start a Discussion
All Discussions
All Discussions
Tags
Editor
Runtimes
Tutorials
Showcase
Networking
International
Off-topic
Announcements
Newest posts
Newest posts
Most active discussions
Newest discussions
Oldest discussions
The Spine 4.3 beta has begun
Announcements
habahu
replied
2 hours ago
Check out the new features so far in our latest blog post: https://esotericsoftware.com/blog/The-4.3-beta-is-now-available '+app.translator.trans('fof-secure-https.forum.remov...
12
12 replies
How to cut your assets for animation
Announcements
Erika
started
6 Mar
If you're diving into the world of 2D skeletal animation with Spine for the first time, you might have come across a common question: How should I prepare my assets for animat...
0
0 replies
Spine HaxeFlixel runtime released
Announcements
TheSunOfMan
replied
4 Mar
HaxeFlixel support is now available in our spine-haxe runtime! Learn more in our blog.
1
1 reply
spine-godot GDExtension released
Announcements
TheSunOfMan
replied
23 Jan
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 replies
spine-android Runtime released
Announcements
Mario
started
Sep 16, 2024
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 replies
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
replied
Aug 20, 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 replies
spine-ios Runtime released
Announcements
Shastri
replied
Aug 1, 2024
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 replies
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
replied
Jul 29, 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 replies
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
replied
May 1, 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 reply
B
寻找帮助!导入unity里用spine skeleton tint控制透明度,会显示出关节图片和图片之间的地方。我应该怎么做让动画正确整体透明度降低?
International
中文
bookrice
replied
25 minutes ago
2
2 replies
关于整体透明度的调整
International
中文
bookrice
replied
2 hours ago
4
4 replies
Spine Runtime 4.0 zh-CN translation
Runtimes
Misaki
replied
2 hours ago
303
303 replies
Y
4.3导出4.2出现错误
Editor
Bugs
Nate
replied
2 hours ago
7
7 replies
R
spineでのキャラクター着せ替えシステムについて
Editor
Misaki
replied
2 hours ago
1
1 reply
S
Different track blending issue
Runtimes
Unity
Sonel
replied
3 hours ago
3
3 replies
K
Using animation draw order for slot separation with SkeletonRenderSeparator?
Runtimes
Unity
Katana
started
4 hours ago
0
0 replies
A
How to Randomly Play Similar Animations
Runtimes
Unity
acai
started
5 hours ago
0
0 replies
P
Spine iOS runtime based on C
Runtimes
pbk
replied
7 hours ago
2
2 replies
S
About Vertex Normal
Editor
suanLoBeach
replied
14 hours ago
8
8 replies
G
Godot中导入的spineDrawCall过大的问题
International
中文
gyzbean
replied
14 hours ago
21
21 replies
Load More
Loading...
This site is best viewed in a modern browser with JavaScript enabled.
Something went wrong while trying to load the full version of this site. Try hard-refreshing this page to fix the error.
All Discussions
The Spine 4.3 beta has begun
How to cut your assets for animation
Spine HaxeFlixel runtime released
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
寻找帮助!导入unity里用spine skeleton tint控制透明度,会显示出关节图片和图片之间的地方。我应该怎么做让动画正确整体透明度降低?
关于整体透明度的调整
Spine Runtime 4.0 zh-CN translation
4.3导出4.2出现错误
spineでのキャラクター着せ替えシステムについて
Different track blending issue
Using animation draw order for slot separation with SkeletonRenderSeparator?
How to Randomly Play Similar Animations
Spine iOS runtime based on C
About Vertex Normal
Godot中导入的spineDrawCall过大的问题
Next Page »