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The Spine 4.3 beta has begun
Announcements
Nate
replied
4 hours ago
Check out the new features so far in our latest blog post: https://esotericsoftware.com/blog/The-4.3-beta-is-now-available '+app.translator.trans('fof-secure-https.forum.remov...
11
11 replies
How to cut your assets for animation
Announcements
Erika
started
6 Mar
If you're diving into the world of 2D skeletal animation with Spine for the first time, you might have come across a common question: How should I prepare my assets for animat...
0
0 replies
Spine HaxeFlixel runtime released
Announcements
TheSunOfMan
replied
4 Mar
HaxeFlixel support is now available in our spine-haxe runtime! Learn more in our blog.
1
1 reply
spine-godot GDExtension released
Announcements
TheSunOfMan
replied
23 Jan
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 replies
spine-android Runtime released
Announcements
Mario
started
Sep 16, 2024
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 replies
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
replied
Aug 20, 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 replies
spine-ios Runtime released
Announcements
Shastri
replied
Aug 1, 2024
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 replies
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
replied
Jul 29, 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 replies
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
replied
May 1, 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 reply
4.3 spine-godot GDEextension in 4.4 project?
Runtimes
Godot
Mario
replied
a minute ago
5
5 replies
T
[Spine Player + ReactJS] TypeError: Vector3 is not a constructor
Runtimes
Bugs
Davide
replied
3 minutes ago
4
4 replies
J
How to use Import source code file to install in ios
Runtimes
Bugs
Mario
replied
3 minutes ago
8
8 replies
A
Submitting Two Critical Bugs in Spine Runtime for UE4
Runtimes
Unreal
Mario
replied
10 minutes ago
1
1 reply
Spine crashes during Garbage Collection
Runtimes
Unreal
Mario
replied
13 minutes ago
5
5 replies
P
Creating a viewport for ur animation
Editor
Erika
replied
21 minutes ago
3
3 replies
G
Godot中导入的spineDrawCall过大的问题
International
中文
Mario
replied
22 minutes ago
19
19 replies
P
Spine iOS runtime based on C
Runtimes
Mario
replied
32 minutes ago
1
1 reply
Expected release date for Godot 4.4 support?
Runtimes
Godot
Mario
replied
36 minutes ago
8
8 replies
Spine Runtime 4.0 zh-CN translation
Runtimes
Misaki
replied
an hour ago
299
299 replies
Y
Inquiry about Spine feature support
Editor
Misaki
replied
2 hours ago
1
1 reply
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All Discussions
The Spine 4.3 beta has begun
How to cut your assets for animation
Spine HaxeFlixel runtime released
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
4.3 spine-godot GDEextension in 4.4 project?
[Spine Player + ReactJS] TypeError: Vector3 is not a constructor
How to use Import source code file to install in ios
Submitting Two Critical Bugs in Spine Runtime for UE4
Spine crashes during Garbage Collection
Creating a viewport for ur animation
Godot中导入的spineDrawCall过大的问题
Spine iOS runtime based on C
Expected release date for Godot 4.4 support?
Spine Runtime 4.0 zh-CN translation
Inquiry about Spine feature support
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