Hey, everyone! I've been working with Spine for a while now, and it's great!
However, I'm running into an issue with exporting animations to Unity. I'm working on a project, and am exporting animations for a playable character. The character has seven animations, and these animations were implemented as intended. However, I am now trying to add an additional animation to the skeleton, but no matter how I export, it won't show up in Unity. The export is definitely happening, as I can change the existing animations - but no new animations are showing up in Unity.
Is this a known issue? Is there a 7 animation limit or is there another reason why the new animations aren't showing up?