Hey guys, I've never had problems importing Spine animations into my Unity project - until today!
It seems like it's adding a glowing outline - a Material(the glowing particle?) to the assets, which is not intended and I have no clue how this has happened in the first place.
Additionally, I'm getting the error message
"Metal: Fragment shader missing texture binding at index 0 (_MainTex / Spine/Skeleton)"
Does anyone know what I need to do?
Thanks in advance!