Hi, I have this setup:
The first two binds trigger events without problem, but the third doesn't, even when the execution flow gets to the "Bind Event to AnimationEvent" node, it's just not triggering the associated event (comboAtaque)
I have doubled checked the event in the animation and even looked for it on the exported json, also reimported the file, and nothing happens.
Is there something missing in my setup? I have something very similar to what is shown in the documentation.
Running runtime 3.7-beta-cpp on UE4.19.2
Thank you