Using latest Spine (stable version). After exporting from Photoshop and opening in Spine, skeleton name is wrong, looks like it is taken from previous project. Possible to fix?
Skeleton name
- Edited
Hello puzzler, when you export with our Photoshop to Spine script and import the generated json in Spine, the name of the skeleton is the name of the PSD file.
You can rename your skeleton at any time by double clicking on it, or pressing F2 after selecting it.
The problem is - it is not the name of psd file. Name is taken from last opened project in spine.
It doesn't happen to me on the latest stable, nor on any other version.
Can you provide screenshots and steps of what you're doing? Are you using the latest photoshop script I provided in the link above?
- Launch Spine
- Open raptor.spine
- Import new project generated with any Photoshop script
You should see same skeleton name from raptor.spine ... Expected: same as generated with script.
Hello puzzler, I tried your steps and recorded a gif with ScreenToGif
Here's the result:
As you can see, in my case it all works as it's supposed to. If you're still having this problem we'll need more information in order to reproduce it.
Try via menu->Import Data ... you should see your current skeleton name.
I just tried and I still see it correctly, are you on Windows 10 like me or are you on a different OS?
I'm on Win7, will make video shortly