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这几天升级老项目,发现2.1的工程升级到3.8后表现不一致,主要是因为多个层次的bone的x scale指定了负数,有啥解决办法吗

这里是demo
test.spine

Hello, Spine v2.1 is very old (it's a version from at least 4 years ago)
The problem you are seeing is caused by the new flipping introduced in v3: Blog: Spine 3.0.00 released: Flipping

Unfortunately due to these changes you will need to manually fix your animations if you want to use them in a newer Spine version.

你好,Spine v2.1很老了(这是至少4年前的一个版本)
您看到的问题是由v3中引入的新翻转引起的:http://esotericsoftware.com/blog/Spine-3.0.00-released#Flipping

不幸的是,由于这些更改,如果您想在较新的Spine版本中使用它们,则需要手动修复动画。