Hi, I've been trying a few times to follow the instructions set for importing the animations into unity, but I can't seem to get the Add Mix prompt to choose the animations, so there is something wrong with my spine json file probably.
All of the example spine projects work fine even if I export them myself, but when I try one I did, it doesn't work, and I'm pulling my hair here as to why this is happening =. I did notice that the my spine model is a little bigger than the Dragon example, would this have anything to do with it?
Have any of you guys encountered this problem and how were you able to get it right? Thanks in advance