Hello, firstly well done on creating such an awesome tool, it works like a charm! I wasn't sure where to pose this question so feel free to move it to another part of the forum.
I've been getting some slightly blurred results on certain images, changing the settings to not be linear and to use better sampling in the tool itself results in the images looking crisp as I would like however when the exported data reaches XNA it reverts back to being a little blurred.
The exported atlas is crisp so I was wondering if there is any way in XNA to improve the sampling to match that of the tool's? Also how do the "Runtime Settings" in the export atlas settings affect things?
Interestingly enough if I change the image from 18x45 to a square one (45x45) it seems to sharpen it up, are there any best practises I should be aware of to get the best results?
I've attached an example of what happens.
A. Is the blurred version in the tool using linear sampling.
B. Is the same texture with linear sampling turned off (and what I see when I convert to a square).
C. Is how the actual image looks itself (the atlas version also looks this way).
Cheers!
Alex