Hi, I know this is simple, but I can't find a way to do it.
I want to build a customiztion system for my character. For better understanding let's suppose that my skeleton has only one slot Hair and it has attachments Hair1, Hair2, etc.
There are different haircuts with different aspects so this attachments are properly offset for them.
So in runtime depending on chosen haircut i want to disable all attachments for Hair slot except one that i need.
What can i do it? And is there any way better to do it?