Hi
i am trying to use the skeleton render separator as I have always done so far but this time I get an error in Unity making it impossible to separate my slots 😢
I am using spine 4.0.33
Unity is 2020.3.12
the spine runtime is the latest (compatible with 4.0.xx)
so, whenever I try to add a separator slot (either in the advanced section of skeletonAnimation or in the skeleton render separator component) I get this error in the console
NullReferenceException: Object reference not set to an instance of an object
Spine.Unity.Editor.SkeletonRendererInspector.SeparatorsField (UnityEditor.SerializedProperty separatorSlotNames) (at Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonRendererInspector.cs:486)
Spine.Unity.Examples.SkeletonRenderSeparatorInspector.OnInspectorGUI () (at Assets/Spine/Editor/spine-unity/Modules/SkeletonRenderSeparator/Editor/SkeletonRenderSeparatorInspector.cs:150)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass59_0.<CreateIMGUIInspectorFromEditor>b__0 () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Editor/Inspector/InspectorElement.cs:546)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
Is there anything I can do to fix?