Hi, I'm using bone skins for the first time and have a couple of questions.
My first question is by skinning the parent bone does that also skin all the attachments below? visually it has the desired effect but is this as optimal as applying skins too all attachments?.. because its much faster just to apply the skin to the parent bone of an image sequence over applying it to each attachment below.
And my second question, is there any way to maintain bone setup positions between skins? so by swapping the skin you would be able to move its position to suite the asset without requiring additional slots?
Many thanks.