- Edited
Any ideas or tips on how to animate stuff like Bullet Echo?
Hi guys! I was thinking, maybe some of you know how to setup bones and meshes for these animations?
I can see that the artist made some transform constraints, but..how exactly did he achieved this 2.D effect? Especially the arms&pelvis rotation movements.
Thank you in advance for any tips!
Hello, the setup is the same as shown in this stream video:
(where I think the person rigging took the idea)
https://www.youtube.com/watch?v=rKYeAJbHrLI&list=PLwGl7Ikd_6GTpd2PnWqqIZVsqotxtrtaE&t=8690s
Around 28:50 I explain the setup process.
I hope this helps!
Thank you so much Erika! You are the best!