I'm using the Unity Animation Timeline in order to make a 2D video/cutscene using my Spine characters, but I don't know how to use Animation Tracks in order to blend two different animations?
I have added two different "Spine Animation State Tracks" to the timeline, and placed each animation in a different track. However, when the timeline starts playing, only one animation is shown instead of having them blend into one animation.
Edit: The issue was that I didn't have the Track Index set properly. In the Animation Timeline you click on the track on the left side, and then in the Inspector you change the Index number. I'm leaving this for someone in the future who might have the same issue.