Rajesh I have to demonstrate my rigging skills, by doing a simple bone setup with the aiming IK and a “weapon bone” aiming towards that including the “Dynamic stretching of arms”? Can anybody please help me to understand the requirement and workflow?
Luke Hello Rajesh, Our YouTube channel has a lot of resources on how to use Spine, and this video in particular has a great explanation on how to make things stretch and squash. https://youtu.be/-X_zE3Anc3g Please let us know if there is anything else we can do!
Erika You can also find an aiming example and explanation at this page: Spineboy example: Aiming Not sure what the dynamic stretching of arms is? is it perhaps the "stretch" setting of the IK checked or does it mean that the arms follow the weapon and so stretch on need to reach it?