Thanks a lot, Mario Nate, I will look inside the code. Hoping modeling physically based on projects runnig on a C++ library as I hope to port my future projects with Spine also under the Consoles C++. IUt's why I bought Spine PRO. So thanks for your help. Libgdx still stay the best for Andoid.
I was to fast happy. I 've corrected the error loadin jpeg.lib from the dependancies as it is not needed. The compiler stil have the same errors. there's an error to bild C code with C++ classes of SFML. Will it be correcte in the future ? Thanks.