I want my character to receive shadows from point or spot lights
like this(I tried to modify the Skeleton Lit shader. It works but there are a lot of other problems )
But it looks like the spine only support receive shadow from Directional Light :think:
i tried
1 enable additional lights and Cast Shadow in URP Asset
2 switch character shader to Universal Render Pipeline/Spine/Skeleton Lit
3 enable _RECEIVE_SHADOWS in material
but I still cant receive shadow
What should I do?
Environment
1.unity 2021.3.4LTS
2.URP12.1.7
3.SPINE4.0
4.urp-shaders-4.0-Unity2019.3-2022-05-25