Usakana 你可能想添加一个父骨来暂时旋转整个图像,改变它的旋转值,创建动画,然后在动画完成后重置父骨的旋转值。
Unfortunately, Spine does not have the ability to rotate the viewport. You may want to add a parent bone to temporarily rotate the whole image, change the rotation value of it, create the animation, and then reset the rotation value of the parent bone when the animation is complete.