- Edited
I am upgrading our project from Unity 2020 to 2021 (2021.3.14) and i am running into some weird errors with spine. We have updated spine from 3.8 to 4.0 and followed the steps laid out in https://en.esotericsoftware.com/forum/d/15981-spine-unity-38-to-40-upgrade-guide/4
The build is timing out and i am seeing these errors in it.
Assertion failed on expression: 'res'
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
Spine.Unity.Editor.SpineEditorUtilities/Icons:LoadIcon (string) (at Assets/Spine/Editor/spine-unity/Editor/Utility/Icons.cs:82)
Spine.Unity.Editor.SpineEditorUtilities/Icons:Initialize () (at Assets/Spine/Editor/spine-unity/Editor/Utility/Icons.cs:86)
Spine.Unity.Editor.SpineEditorUtilities:Initialize () (at Assets/Spine/Editor/spine-unity/Editor/Utility/SpineEditorUtilities.cs:187)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:371)
[Assets/Spine/Editor/spine-unity/Editor/Utility/Icons.cs line 82]
Unknown error occurred while loading 'Library/Artifacts/98/98c7f39dde2038413d3ef35a0e594b5f'.
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
Spine.Unity.Editor.SpineEditorUtilities/Icons:LoadIcon (string) (at Assets/Spine/Editor/spine-unity/Editor/Utility/Icons.cs:82)
Spine.Unity.Editor.SpineEditorUtilities/Icons:Initialize () (at Assets/Spine/Editor/spine-unity/Editor/Utility/Icons.cs:86)
Spine.Unity.Editor.SpineEditorUtilities:Initialize () (at Assets/Spine/Editor/spine-unity/Editor/Utility/SpineEditorUtilities.cs:187)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:371)
[Assets/Spine/Editor/spine-unity/Editor/Utility/Icons.cs line 82]
Icon.cs line 82 looks like this
static Texture2D LoadIcon (string filename)
{
return (Texture2D)AssetDatabase.LoadMainAssetAtPath(SpineEditorUtilities.editorGUIPath + "/" + filename); //line 82
}
Has anyone ever encountered these errors ?