Hi
I'm new to spine and want some helps here.
Looking at SkeletonRenderSeparator section, I'm wondering if spine sdk can separate multiple slot to a single SkeletonPartsRenderer?
I mean, sure it can separate each single slot to a single gameobject, but how about multiple slot to a single gameobject?
Unity hierarchy becomes messy if this is the only way to separate slot, so I want to make chunks of slot.