Anyone else has this issue(?):
Every time I inspect a Spine Game Object in the Editor (that contains a Spine Mecanim or Spine Animation component), the screen/editor starts to aggressively glitch. At first I almost got a heart attack, thought my screen broke but it only appears when a Spine object is selected. Using MacBook Pro M1, latest spine runtime version, latest Unity (either 2022 LTS or 2023, both Silicon versions). Appears in any new/fresh projects too.