Hello there.
Our animators meet strange thing.
They create prefab with spine object, set it up (like usual, thousand times before), and - suddenly - some strange Mesh Object appears.
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You see, some Bears doesnt have this object. This Bears have "None" in mesh field or "Skeleton Mesh" (then you open prefab). It is usual behaviour.
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And Problematic bears have this object as Mesh. And it is object is not exist in hierarchy.
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So, my questions are:
- What is this new mesh object? Is its appear is bad?
- Why it appears? What settings make it appears?
- How to make all things work as before? We had Spine 3.8 before, and updated it to 4.1 on this project; so it is first wotk with 4.1. And I dont sure version has meaning