Hello there.
Our animators meet strange thing.
They create prefab with spine object, set it up (like usual, thousand times before), and - suddenly - some strange Mesh Object appears.
You see, some Bears doesnt have this object. This Bears have "None" in mesh field or "Skeleton Mesh" (then you open prefab). It is usual behaviour.
And Problematic bears have this object as Mesh. And it is object is not exist in hierarchy.
So, my questions are:
- What is this new mesh object? Is its appear is bad?
- Why it appears? What settings make it appears?
- How to make all things work as before? We had Spine 3.8 before, and updated it to 4.1 on this project; so it is first wotk with 4.1. And I dont sure version has meaning