• EditorBugs
  • 同样的bug,这次出现在骨骼上面

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You posted a screenshot of a screenshot that has a video. It's not clear what the problem is? If there's another discussion that has a video of the same problem, please link to the discussion.

    If I open the spineboy example project, select the head mesh, select vertices, then switch between Animate and Setup modes, the selection is kept. How can I see the problem using the spineboy example project?

    yugutou Just to be sure, I tried it too, but I couldn't confirm the bug that the selection in the animate mode is lost when switching to the setup mode in 4.2.28. I tried both the mesh and the bone. Here is a video of the results I tried:

    So please tell us the exact steps that will allow us to reproduce the problem.

      Misaki 对不起,昨晚凌晨做动画的时候发现的,现在复现不了了,可能是我大半夜神志不清了,非常抱歉😢

        yugutou Oh, I see. If you encounter the problem again, please let us know. 🙂

          12 days later

          Misaki
          我想我找到原因了,当我使用筛选功能过滤某一项的时候,再动画界面跟设置界面切换,选择的东西就会丢失。这个问题存在最新版本当中,4.1.24并没有这个问题

            yugutou Thank you for reporting the issue with the video! Now I understand the problem, so I have created an issue ticket here to fix it: EsotericSoftware/spine-editor804
            We apologize for the inconvenience, but please wait until we have fixed it.