I'm using the Spine Runtime from spine-unity-4.1-2022-07-01.unitypackage on Unity 2021.3.29f1.
I'm running into a very strange bug where sometimes my character's faces disappear. For a long time, I thought it was just the typical missing keyframes or something like that, but I finally got a stable repro case and the behavior is a bit more bizarre.
As you can see, as I move the player character around (another spine character), the face of the character on the top right appears or disappears. I also noticed that the face appears and disappears as I change the game camera zoom.
It feels like this is a sorting issue, but it is not fixed with the "Fix Draw Order" option.
I've tried the latest 4.1 runtime and the issue changes slightly, but doesn't render properly. Instead of her face disappearing, her hair starts to render in front of her face.
Any ideas to resolve this would be greatly appreciated!