I got this error when try to compile module for godot 3.6
AttributeError: 'str' object has no attribute 'get':
File "D:\Local project\Runtimes\spine-godot\godot\SConstruct", line 769:
methods.generate_vs_project(env, GetOption("num_jobs"))
File "D:\Local project\Runtimes\spine-godot\godot\methods.py", line 847:
batch_file = find_visual_c_batch_file(env)
File "D:\Local project\Runtimes\spine-godot\godot\methods.py", line 801:
product_dir = find_vc_pdir(env, msvc_version)
File "C:\Program Files\Python313\Lib\site-packages\SCons\Tool\MSCommon\vc.py", line 1733:
frozen_binary, _ = _VSWhereExecutable.vswhere_freeze_env(env)
File "C:\Program Files\Python313\Lib\site-packages\SCons\Tool\MSCommon\vc.py", line 1209:
elif not env.get('VSWHERE'):
Step Reproduce:
1) run in windows 11 using visual studio 2022
2) clone/open repo spine-runtime then use branch 4.2
3) open git bash and put this commands
cd spine-godot
./build/setup.sh 3.6-stable false
./build/build.sh release_debug
need help @Mario