Currently, there are no plans to create an official Spine runtime for Rust. However, it is possible to bind the existing spine-c
runtime using tools like bindgen
to create bindings for Rust. If you are considering creating a runtime in pure Rust, you would need to ensure it is a clean room implementation, meaning you should not use any of the existing Spine Runtimes code to avoid licensing issues. This approach would allow you to apply your own license to the runtime.