shrinebot Hi, Im having a problem hiding slot attachments during runtime. Im doing the following as suggested, but the image is still visible: mySkeletonAnim.skeleton.SetAttachment("my_slot_name", null); Am I missing something? Thanks in advance!
Søren Are you updating the skeleton after hiding the slot at runtime? Could also be that you have a key set on the slot that keeps overriding your slot visibility at runtime.