Hey guys,
we're currently having a problem with trimming/ whitespacing. Our workflow is the following:
- from Spine, we only export JSON to Unity
- In Unity, we're having all used PNGs in a 2D Toolkit Atlas with TK2D Spine Runtime in use
Ignore the res, it's low in Unity on purpose
As you can see here, this strip is aligned with the next strip (no gap) and the bounding box is showing the whitespace surrounding it

When imported into Unity, it looks like this, one gap between the strips

It looks like the PNG has been fit into the mesh frame. Strange about this is, we're not exporting the images from Spine, so there's no whitespace stripping going on and we disabled the trimming option in the 2D Toolkit Atlas. It's the first time this problem occurred without any particular reason. For everything else (dust, wheels) this is not happening.
Can somebody help?