Ahhh! Thanks! And yes! Please do, just make an up to date one, I think part of the problem is all the documentation you have is pretty obscured or out of date but this is a very common problem with new game development software that gets updated a lot, otherwise this is a fantastic piece of programming.
Without this and Unity I would be having to deal with a lot of frustration when making my game, it's great being able to animate everything so smoothly, I want to get the professional edition if I make enough money off my game because then I'll be able to make much smoother loop animations with ghosting.
Edit: HOLY CRAP! It worked! Thank you, instantiate is definitely the way to go and I just realised, I've been looking at Instantiate recently because I've been interested in base building mechanics and so on. This is the stuff you use to spawn in new gameobjects and stuff at certain locations so of course that's going to work better than baking and prefabs, sometimes I really hate how obvious this stuff is only after you've learned about it.
I just need to tweak the way the spawning is working at the moment but after that it should be fine, time to put in my run animations 😃 😃 😃 thanks again for your help, it's working great now.