arkhampy wrote

Hi @Mitch, so then Equipman asset is still coming?

At this rate its bounded by Spine V3. I really don't feel like maintaining 2 sets of code bases for such a complicated character.

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Mitch is BoundingBackFromTheDeadAttachment.

Hi Mitch,
I have Hitman and Gunman assets.. may I ask what makes it so complicated character in the Equipman asset?
and what is so different to Hitman or Gunman asset..

Deals with equippable parts, custom skins, downloadable add-on type pack examples, all sorts of stuff that I never want to maintain twice. Basically everything you'd want for a large scale mobile game with infinitely expanding inventory.

woooow.. sound very good Mitch,
Do you have some estimated price? 100% sure that I will be one of your first buyers

arkhampy wrote

woooow.. sound very good Mitch,
Do you have some estimated price? 100% sure that I will be one of your first buyers

Will be published right along with other characters. $40 if its your first, discounted to $20 for future purchases.

a month later

Hey Mitch, any news about release date of Equipman ?

Thanks!

PixelBrothers wrote

Hey Mitch, any news about release date of Equipman ?

Thanks!

Some day after Spine-csharp is compatible with Spine 3. Waitin on Nate.

Mitch wrote
PixelBrothers wrote

Hey Mitch, any news about release date of Equipman ?

Thanks!

Some day after Spine-csharp is compatible with Spine 3. Waitin on Nate.

then the culprit here was always Nate

6 days later
8 days later

All of them disappeared. ๐Ÿ™

All of what disappeared?

Sorry guys, Mitch has been busy with life, the universe, and everything. I expect eventually he will feel guilty enough for letting us all down, so lay it on him.

Gettin there heh. Gunman and Hitman are in process of being updated to be Spine 3 compatible since they used both IK and Flip extensively.

2 months later

Sometimes the ragdolls doesn't work as expected.

a month later

Is Equipman or MageLight ever going to happen? It has been 9 months of coming soon. Is this stuff abandoned?

20 days later

Hey Mitch,

Any news about Equipman, please I need it some much ๐Ÿ™ ?

12 days later

Hi ES,

I came here to ask about the Equipman asset package again, but now i see that i am not the only one. Obviously there are developers that need these packages pretty urgently too.

My team has been working on a pretty big project that requires heavy skin changing, and since this is our first this type of project (2D spine and unity) we have been waiting for 3 months, leaving that part for after we see how it should be done best so we don't screw something up.

Can we at least have one forum post or tutorial that explains the best way to do what Equipman does?

In my opinion it is not fair to treat customers like this, especially considering we are students that raised money on our own to buy this expensive software.
Don't get me wrong, i love everything about Spine pro, but we really need this. ๐Ÿ˜ƒ

Cheers

I'm gettin there heh...

Equipman is basically done being animated now; still need to write some logic stuff before it's released an asset pack. Hitman and Gunman are updated to 3.x now and should be live again shortly.

As for Equipman features - it doesn't add new features to Spine and there's nothing it can do that you can't already do with Spine. The Unity framework additions and usability stuff are provided as a courtesy example.

23 days later
Mitch wrote

I'm gettin there heh...

Equipman is basically done being animated now; still need to write some logic stuff before it's released an asset pack. Hitman and Gunman are updated to 3.x now and should be live again shortly.

As for Equipman features - it doesn't add new features to Spine and there's nothing it can do that you can't already do with Spine. The Unity framework additions and usability stuff are provided as a courtesy example.

Where is new version of Hitman? I still haven see it.