• Bugs
  • Meshes Distorted In Unity

Hello Everyone,
Ive come across a pretty aggravating issue and we cannot seem to find a solution. The gist of the problem is this:
We have been using my animated character for some time without any problems. But recently I sent an updated file and many of the meshes have become distorted.

In the spine window this is how it looks and was intended to look.
http://prntscr.com/91bguw

But in the preview window in unity as well as in the game it looks like this.
http://puu.sh/lgN1W/239169331a.jpg

I didn't make any changes other then changing the draw order in 1 animation. Has anyone came across this issue? Does anyone know of what could be causing this or a solution?

Any help would be greatly appreciated.

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Probably not a Spine bug. See your other thread.