Hi, I resume this post because I would like to have some information.
For me, it would be useful to use the whitespace strip while using the meshes.
We use the skins, and for flexibility, body parts are drawn inside a bounding box.
In this way we can have body parts with different dimensions for all characters (inside the area of the bounding box), using the same bones positioning.
Small variations, but useful for characterizing the skin character.
The bounding box, logically, is slightly larger than the larger image used for that part of the body.
We work with Cocos2d-x 3.15 and Spine 3.5.35.
Our export creates a .atlas file that contains all the information about the original image (size and offset)
Technically, it would be possible to recreate the original image when the image atlas is extracted, right?
Thank you
Don