Hi everyone,
I'm having an issue with Spine on Unity and I don't know what causes that (an export option maybe)?
Using SkeletonAnimation in my scene is fine but using SkeletonUI gives a weird additive color.
I attached a screenshot of my problem:
- in the background is the SkeletonAnimation of my character
- in the foreground is the SkeletonUI of my character, as you can see the face has a weird white color that shouldn't be there
I also added one of the example files as UnityUI and it looks fine, this is why I'm suspecting an export option or something like that.
I tried updating the runtime but it changes nothing.
Your help is always appreciated, thanks.