Hello,
We're using Shader Forge and Spine for our project and we're interested in knowing how to get both working properly.
I already read about the name MainTex to the Diffuse texture from Shader Forge, and if I MANUALLY swap material via editor in runtime, the shader seems to work as it should, however if I set it beforehand and swap it out on the Atlas asset, the spine object won't render and a "Page missing material" error will appear in the Atlas asset.
Is there anything I should consider to make it work?
EDIT:
Okay, somehow I just did the very same I've been trying for two hours and it seems to work now, I don't know why, and I don't know if there something else to take into consideration, so I'd love some clarification in case I find this again in the near future 😃