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Here the pink animation's complete event fires twice, the pink animation length is 0.433 seconds long.
The event gets set when blending from Idle to Pink (pink is entry in the following Method)
The complete event gets added to the Queue in ApplyMixingFrom in AnimationState.cs
AnimationTime at this point is, 0.5, but that is not from the start of the current animation, that (seems to be) from the start of idle
18 Nov 2016, 11:14
the line
QueueEvents(entry, animationTime);
should this be:
QueueEvents(entry.mixingfrom, animationTime);