Hi, I am super new in using Spine in Unity. I have a question of instantiating a spine game object through script.
I have an Spineboy object downloaded from the tutorial. It works very well.
Then I drag Spineboy to "Resources" folder ( to instantiate prefabs via scripts, the prefabs have to be put in the "Resources folder".
As usual, I instantiate Spineboy via script.
private GameObject spineboy;
spineboy = GameObject.Instantiate (Resources.Load ("Spineboy")) as GameObject;
I received a complaint from the debug log
ArgumentException: The Object you want to instantiate is null.
May another help me thanks!!