Hello Esoterics.
I would like to re-open this bug.
I am using version 3.6.52, on Windows 10 (also tried on 7).
The "width" and "height" skeleton parameters at the start of the .json file are sometimes set to zero, and sometimes show a specific size.
I am trying to export a project with multiple skeletons.
So far, after trying the export on different machines, with different export settings, with also trying to split the project into single-skeleton projects before export, the following 'magic' sequence of actions seems to ensure a proper export:
- Make one failed export attempt (where the json lists skeleton size as zero).
- Double-click a mesh in the tree window.
- Hit "Ok" without entering a new name for the mesh.
- Switch to "Animate" view.
- Open the export dialogue.
- Uncheck "Pretty print".
- Browse to a new folder.
- Wait 5 seconds.
- Click the "Export" button.
Skipping any of the steps seems to ensure a failed export.