- Edited
Transparency and Masking
I want to animate with Transparency and Masking within spine. Is there a read up or someone to show me how it is done? I am more of a visual learner so I apologize if I don't understand some technical terms that I might ask.
Both of these will be used to animate water effects with waves and waves or ripples fading in and out.
Thanks!
You can change the color of an attachment with the slot's color:
Key Frames - Spine User Guide: Slot color
Clipping is not in 3.5 but it is in the latest 3.6 beta.
Settings - Spine User Guide: Version
Clipping doesn't have documentation yet, but you click a slot, then create a new clipping attachment which gives you a clipping polygon.
What do you mean by waves or ripples fading in and out though?
It doesn't sound like something clipping could be useful for.
@Pharan Something for this image pretty much, https://www.facebook.com/awesomepaintedcards/photos/a.889054084460759.1073741828.881827411850093/1499999793366182/?type=3&theater
Nate wroteYou can change the color of an attachment with the slot's color:
Key Frames - Spine User Guide: Slot colorClipping is not in 3.5 but it is in the latest 3.6 beta.
Settings - Spine User Guide: Version
Clipping doesn't have documentation yet, but you click a slot, then create a new clipping attachment which gives you a clipping polygon.
Thanks Nate!!
Nate wroteClipping is not in 3.5 but it is in the latest 3.6 beta.
Settings - Spine User Guide: Version
Clipping doesn't have documentation yet, but you click a slot, then create a new clipping attachment which gives you a clipping polygon.
Can you tell me how working clipping polygon? I need to make a character in a round window, but it is not working...
Animeitene wroteNate wroteClipping is not in 3.5 but it is in the latest 3.6 beta.
Settings - Spine User Guide: Version
Clipping doesn't have documentation yet, but you click a slot, then create a new clipping attachment which gives you a clipping polygon.Can you tell me how working clipping polygon? I need to make a character in a round window, but it is not working...
Create a new Clipping
by going to New > Clipping.
Clippings are stored on a slot like any other attachment.
Then go to Draw Order
and move the Clipping
to its start spot and set the End Slot
under the properties.
Here's an example of how I use it in the updated Spineboy project.
Image removed due to the lack of support for HTTPS. | Show Anyway
I hope this helps.
Shiu wroteI hope this helps.
Thank you!
And one more question, can I make a stroke for characters animation in Spine? Like in attachment:
Not automatically, and not in Spine editor.
It's not a Spine thing. It's more because in most game engines/frameworks, outlines are done by adding your own lower-level custom render commands. It's sort of specific to the graphics setup and graphics code of your game.