I am using this code to check for collisions
if(new Polygon(imageRegion.getVertices()).contains(x, (-y + Globals.VIRTUAL_HEIGHT))){
collided = true;
But I've discovered the vertice array has some null values and I don't understand the way they are stored in RegionAttachment class. How can I get a consecutive array of vertices for the imageRegion?
Sorry I should have put this in the libGDX section.