Hello, I have not yet purchased Spine but am considering it for a project I am working on.
The project is being developed for iOS using Swift 4.3 + SpriteKit. Currently I am animating the character animation in After Effects using DUIK for the IK rigging. That system works great, but forces me to use image sequences for the character. I would love a solution that would allow me to use individual puppet parts (to save a little K weight) and more importantly the ability to custom skin the main game character.
From what I have seen Spline has a 3rd party Swift runtime but its a few years old and a couple versions of Swift ago. I could probably update the runtime myself to be Swift 4.x compatible, but my bigger question is about the skinning ability. I am not using any complicated distortion, its pretty straight forward puppeting. Before I invest in the software I would love to know if it is going to work as I hope it will.
Thanks everyone.