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[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
replied
Jul 29, 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 replies
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
replied
May 1, 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 reply
M
是否可以截取Spine动画的某一帧返回Sprite
International
中文
mingjava
started
4 hours ago
0
0 replies
N
[Godot]通过编辑器导出spine 动画资源到zip包相关问题
International
中文
Mario
replied
4 days ago
2
2 replies
N
스파인 에디터 뼈대 선택 이슈
International
한국어
Misaki
replied
4 days ago
1
1 reply
Q
請問怎麼做交互式動畫
International
中文
Nate
replied
8 days ago
1
1 reply
G
Godot中导入的spineDrawCall过大的问题
International
中文
gyzbean
replied
8 days ago
25
25 replies
T
Share a Supports multi-track animation and multi-skin list management export
International
Nate
replied
10 days ago
1
1 reply
关于整体透明度的调整
International
中文
Davide
replied
12 days ago
5
5 replies
B
寻找帮助!导入unity里用spine skeleton tint控制透明度,会显示出关节图片和图片之间的地方。我应该怎么做让动画正确整体透明度降低?
International
中文
bookrice
replied
12 days ago
2
2 replies
G
GIF書き出しの最後のフレームを含むのチェックボックスについて
International
日本語
Misaki
replied
14 days ago
1
1 reply
W
During mesh tracing, a new mesh cannot add.
International
한국어
wane1954
replied
16 days ago
6
6 replies
H
请问如何将导出的人物二进制数据放在unity里后,在unity里替换人物某些地方的图片
International
中文
Harald
replied
20 days ago
3
3 replies
1
<建议>增加骨骼蒙皮权重锁定
International
中文
15810190183
replied
23 days ago
2
2 replies
E
请问如何让物理约束不受场景中的移动影响
International
中文
ECG_Kinsey
replied
24 days ago
2
2 replies
B
4.2.40
International
한국어
Nate
replied
a month ago
1
1 reply
B
Skeleton Data Turns Magenta When Using Multiple Atlas Assets in Unity
International
한국어
Harald
replied
20 Mar
11
11 replies
我怎么去掉web spine player 绿色的区块
International
中文
moko
replied
20 Mar
5
5 replies
T
Can I download esotericsoftware.com/madewithspine before,
International
中文
Erika
replied
18 Mar
2
2 replies
J
Skeleton Graphic의 Slot정보 추가 기능이 동작하지 않습니다.
International
한국어
Harald
replied
18 Mar
1
1 reply
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International
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
是否可以截取Spine动画的某一帧返回Sprite
[Godot]通过编辑器导出spine 动画资源到zip包相关问题
스파인 에디터 뼈대 선택 이슈
請問怎麼做交互式動畫
Godot中导入的spineDrawCall过大的问题
Share a Supports multi-track animation and multi-skin list management export
关于整体透明度的调整
寻找帮助!导入unity里用spine skeleton tint控制透明度,会显示出关节图片和图片之间的地方。我应该怎么做让动画正确整体透明度降低?
GIF書き出しの最後のフレームを含むのチェックボックスについて
During mesh tracing, a new mesh cannot add.
请问如何将导出的人物二进制数据放在unity里后,在unity里替换人物某些地方的图片
<建议>增加骨骼蒙皮权重锁定
请问如何让物理约束不受场景中的移动影响
4.2.40
Skeleton Data Turns Magenta When Using Multiple Atlas Assets in Unity
我怎么去掉web spine player 绿色的区块
Can I download esotericsoftware.com/madewithspine before,
Skeleton Graphic의 Slot정보 추가 기능이 동작하지 않습니다.
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