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Unity
Discuss using Spine with Unity and the spine-unity runtime.
delay in flipx
Setting a material property block per slot
Mix / Blend animation states
[UI] Order Problem / Useless Z spacing
Can't change attachments in runtime
About losing settings of Sorting Layer
Mix animations with SkeletonAnimation?
SetSkin during runtime - flickering textures
Masking animation with several materials
Can I mix animations?
Spine PMA conflict fog Shader
Bounding Box follower
Helmet Sprite Attachment
Mesh "Baking" instead of compute each frame
SkeletonGraphic: Changing attachement?
Draw same SkeletonAnimation multiple times
Runtime memory allocations
AttachUnitySprite not available
Terrible memory leak in Unity2017
Clipping mask doesn´t work properly
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