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アニメーション作成時の名前衝突
能不能对描绘功能添加记忆分组功能
別スロットに存在するリンクメッシュのメッシュ変形キーが、バイナリエクスポートだと反映されない
【接案/求職】Spine 2D 動畫/角色綁定/拆圖|完全遠端
[PAID] Spine 2D animator for isometric RPG characters. Ongoing work.
UE 5.8 Atlas and Skeleton manual re-import issue
"Region not found in atlas" error
Jumping/jittery spine animation in a webpage
[Paid] Character Desig & Spine Anim - remote freelance (2D, spine-godot)
Select all descendant bones no longer works as a hotkey.
riggyapp.com — PSD into a Spine animation with AI
Reimport PSD puts attachments in the wrong place
Dopesheet bone/timeline order resets when switching animations (Request/Bug)
[Feature Request] Classic vs 4.3 Transform Constraint Toggle
[功能请求] 关于偏好工具基于每条曲线平均值进行偏好调整
权重笔刷和软选笔刷的曲线
PSD Import Error
Something wrong presented when using Mesh and polygon packing at the same time
我的spine许可证突然用不了了
Merge two project into one with skin reserved
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