Nate wroteGear has a lot of logistics: need to have it made, ship it, plus the time that stuff takes from other things. We already "lose" from Amazon and Kickstarter fees and discounted licenses, don't want to add more overhead. We had a game showcase pledge the first Kickstarter but no one has ever wanted to use it. We'll give new rewards some more thought. Moo tricks could work!
Thanks Adam!
I pledged for the showcase section (I think it was something like a special section on the site where completed games using Spine would have their own place), but my game isn't complete yet so... maybe in some months?
I think it would be great to have it, like the libgdx one (albeit a little more organized).